Real Action Paintball is proud to introduce the T68 M60, the paintball-only field machine gun that will revolutionize your game. With the exact look, feel, and ergonomics of the popular M60 general purpose machinegun (GPM), the T68 M60 is ready to make your scenario gaming incredibly realistic.
RAP4 believes in helping you train like you're going to fight. That's why we're proud to introduce the new T68 M60, the ultimate training arm for simulating the role and responsibility of a general purpose machinegun (GPM) in field maneuvers.
Rifle teams and patrol units count on GPMs for heavy cover fire, focused firepower on hardened targets, and defense against vehicles and multiple threats. The role of the machine gunner is highly specialized, and requires teamwork between the machine gunner, an ammunition bearer, and tripod bearer. Together, these three personnel transport the machinegun into action and keep it loaded and ready throughout the engagement.
That teamwork requires training and extensive drilling.which is prohibitively expensive for National Guard and Reserve units, and difficult to integrate into many training routines.
The RAP4 T68 M60 solves both of those problems with one piece of clever new technology.
Now military forces and security contractors have a compressed-air powered GPM that shoots paintballs and non-marking training projectiles at an impressive 400 round per minute cyclic rate. The T68 M60 reproduces the ergonomics, look, feel, and tactical role of the M60 machinegun.but is far less expensive to operate for training, and the paintball and non-marking rounds do not require the sort of backstops, targets, and dedicated ranges required for firing live 7.62x51mm ammunition.
Many combat units receive training with paintball-based arms ahead of deployment. RAP4 proudly supplies Marine and Army units with paint marking guns that replicate the M4, so personnel receive force-on-force training against role players and other personnel.with the kinetic feedback of getting hit with non-harmful projectiles.
That training can now incorporate a GPM with the T68 M60. Personnel can drill in the proper deployment of the machinegun and the proper manning of that crew-served weapon by carrying extra paintballs or non-marking ammunition, the bipod, and the T68 M60, bringing them together under fire to establish an effective machinegun position. This level of realism in combat-simulation training has not been experienced before.
.but RAP4 and the T68 M60 make it happen.
Each T68 M60 accepts 250 round detachable RAP4 Box Magazines. These revolutionary magazines hold the paintballs or non-marking rounds under constant pressure from an internal feeding device for positive feeding regardless of cyclic rate, replicating the reliability of the belt-fed M60.
Reloads are easily accomplished, and spare RAP4 Box Magazines or pods can be carried by the squad machine gunner and other squad members to replicate combat armament and duties.
When your unit needs to train like they're going to fight, they need the unparalleled authenticity of paintball-based combat simulation.and they need the unparalleled realism of the T68 M60 general purpose machinegun.
RAP4-As Real as it Gets!
M60 Paintball Machine Gun:
- .68 caliber system
- Compatible with marking rounds, rubber rounds, clear rounds and less lethal rounds
- Selective firing mode (semi/burst/auto)
- 250 round magazine box
- All metal construction
- Works with CO2 / Compressed Air / HPA / Nitrogen
- Maximum range: 300 feet
- Effective range: 150 feet
- Velocity 300-350 fps (adjustable)
- Weight 15lbs
- One year warranty